List of 10 Larian Studios Video Games

Larian Studios Video Games

Swen Vincke, a Belgian video game developer and publisher, 1996 started developing the Larian studios video games.

It specializes in creating role-playing video games and has previously worked on instructional and casino games.

It’s well known for creating the Divinity video game series.

Table of Contents

Best Larian Studios Video Games

Larian’s first project was The Lady, the Mage, and the Knight. During that time, they also developed LED Wars. A strategy game that was developed within five months and published by Ionos in 1997

Larian finished Divinity: Sword of Lies in 2002, and CDV published it under the title Divine Divinity. Beyond Divinity, the follow-up to Divine Divinity was released in two versions in 2004.

KetnetKick, an instructional game designed for Ketnet and released by Transposia, was also released in 2004. Beyond Divinity was re-released in 2006 by Ubisoft Entertainment as part of Gold Titles 9, a collection of ten games on six DVDs.

This article will discuss all the larian studio’s video games mentioned above and others.

1. Divine Divinity (2002)

Divine Divinity is a Microsoft Windows role-playing game created by Larian Studios and published by CDV Software Entertainment in September 2002.

This one of the different types of larian studios video games is an action role-playing game mainly handled with the mouse and has a top-down camera perspective.

Its gameplay is based on hack and slash combat and bears many parallels to Diablo. Including random equipment creation and an extensive range of skills organized into archetypes. 

Furthermore, the game also has point-and-click mechanics that allow users to move and modify objects in the environment.

A barrel, for example, can be clicked and dragged to shift it, revealing a key underneath it. Or a hay bale can be clicked to spread it out and serve as a resting place for the player.

In addition, according to the review aggregate website Metacritic, the game garnered “generally positive reviews.”

2. Beyond Divinity (2004)

Beyond Divinity is a 2004 action role-playing game developed by Larian Studios. It’s a follow-up to Divine Divinity. A Deluxe Edition was issued that same year, including copies of Beyond Divinity and Divine Divinity.

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Divine Divinity primarily influences the gameplay, allowing the player to manage two characters, each with its attributes and equipment.

Furthermore, Divinity is divided into four acts; the first was intended to be linear, but it opens up at the end, and the following acts have a lot more freedom of movement.

In each action, the player can obtain a new summoning doll, which allows them to call a specific creature. Such as, a skeleton doll in Act 1 can wield a crossbow for ranged support.

In addition, according to Metacritic, a review aggregation website, the game garnered “average” reviews.

3. Ketnet Kicks (2008)

KetnetKick 2 was a CD-ROM game developed by Ketnet. It was an interactive 3D computer game. This is a VRT cross-media “PC2TV” product (from PC to TV and vice versa).

It’s a PC multimedia application that introduces youngsters as young as six years old to the interplay between PC/Internet and television in a fun way.

The sequel to KetnetKick takes place on ‘The Mysterious Island,’ which was unavailable in the previous game.

4. Adventure Rock (2008)

Adventure Rock (formerly known as CBBC World) was a virtual online world for children established by the BBC in collaboration with Ketnet.

Owned and maintained by the Vlaamse Radio- en Televisieomroep (VRT), Flanders’ public broadcaster. It was built on Ketnet Kick.

The game was initially intended for a Belgian audience, but it was reworked for a UK target of children aged 6–12.

Furthermore, adventure Rock is a vast virtual area that gamers can explore with their avatars. Cody, a floating robot who leads and assists the player, is with them.

Cody teaches the player how to operate the avatar in the game’s first lesson. However, the player is then ‘dumped’ onto Adventure Rock and given full reign to explore.

5. Divinity II: Ego Draconis (2009)

Larian Studios created Divinity II, a role-playing action game. Its initial release, Ego Draconis, was released in 2009 by DTP entertainment and CDV Software Entertainment in the United States.

The game’s primary focus is on classic action-role-playing gameplay, such as fulfilling missions, exploring the game area, and interacting with various non-player characters.

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Some games like Diablo are employed in Divinity II, such as focusing on upgrading equipment, randomized magical effects on equipment, unique item sets that offer more significant benefits when used together, and quest systems like markings to indicate an NPC will offer the player a task.

It also incorporates aspects from more typical role-playing games, such as branching dialogue trees, choices that affect other game events, and non-combat segments, such as platforming or puzzles.

In addition, this is one of the Larin studios’ video games that the PC and Xbox 360 versions of Ego Draconis have average Metacritic scores of 72/100 and 62/100, respectively.

6. Superia (2009)

Superia is a downloadable adventure game based on Adventure Rock and Ketnetkick that NRK released in January 2009. In the game, you’ll meet KIM, a versatile droid-friend who will help you get through it.

Since the autumn of 2009, Superia has also been broadcast on NRK Super, the children’s television channel, offering weekend game tips and entertainment for children aged 6 to 12. Stian Presthus is the speaker.

7. Divinity II: Flame of vengeance (2010)

Divinity II: Flames of Vengeance was released as an expansion pack on November 12, 2010, beneath the radar.

It earned mixed to positive reviews, accurately reflecting its overall average quality. While that is the long-term perspective, you could be forgiven for considering this a disappointment.

Furthermore, because the early fighting in Divinity II is uneven and annoying at times, expectations were high that this would change that.

Instead of introducing thrilling new possibilities, it made bizarre design decisions and abandoned series classics. While a developer’s experimentation is laudable, Larian Games failed to read the moment before publishing this installment of the series.

8. Divinity: Dragon Commander (2013)

Divinity: Dragon Commander is a real-time strategy video game in the Divinity series of fantasy role-playing games produced by Larian Studios.

In addition, this is one of the larian studio’s video games that includes single-player, competitive multiplayer, and cooperative multiplayer modes and a combination of gameplay styles.

Divinity: Dragon Commander’s gameplay is divided into three phases that interact. The first phase contains aspects of a political simulation.

The player interacts with various non-player characters and makes political decisions that influence the gameplay in the subsequent two stages.

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For example, the player can choose whether or not to implement a don’t ask, don’t tell policy in their army, and this decision will impact the player character’s relationships with the various races.

In addition, the player can investigate abilities, influence factions, and obtain cards that can be traded for special effects in the subsequent two phases during this phase.

Dragon Commander has received mostly positive reviews from critics. The game was dubbed a “jewel” by GameSpot, who praised the game’s multiple gameplay aspects separately, as well as the aesthetics and sounds.

9. Divinity: Original Sin (2014)

Larian Studios produced and released Divinity: Original Sin, a role-playing video game. It is a prequel to the original game Divine Divinity and the other main games in the series, and it is the fourth main entry in the series.

On June 30, 2014, it was launched for the first time on Microsoft Windows. Original Sin is a Divinity universe role-playing game, and the story revolves around two heroes in Divinity: Original Sin.

All game features are turn-based action and adventure, cooperative multiplayer, an interactive setting, and a modding tool for creating new content.

In addition, according to review aggregator Metacritic, Divinity: Original Sin generally garnered positive reviews. And remained Larian’s highest-rated game until the release of Original Sin II in 2017.

10. Divinity: Original Sin II (2017)

Larian Studios produced and released Divinity: Original Sin II, a role-playing video game. The sequel to 2014’s Divinity: Original Sin was released in September 2017 for Microsoft Windows.

August 2018 for PlayStation 4 and Xbox One, January 2019 for macOS, September 2019 for Nintendo Switch, and May 2021 for iPadOS.

Players can play alone or with up to three other people in their party, like in Divinity: Original Sin. The player can choose from various pre-made characters, each with its backstory.

At the start of the game, players can build their character and select their characteristics, race, gender, and origin story. In contrast to the original game, players can now make an undead character from any available race.

In addition, this is one of the different larian studios video games that, according to review aggregator Metacritic, Divinity: Original Sin II got “universal praise.”

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